Naka vs So Death Match 30

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  • Naka vs So Death Match 30

    The Naka vs So Death Match 30 is well underway. In a classic match, my money would likely be on So, but at these time controls Naka's my man. Of course, I'd need to see the odds first (:

    http://www.chess.com/news/not-to-be-...ry-3-2015-2926

  • #2
    Re: Naka vs So Death Match 30

    Yeah the match is already decided basically. +5 for Naka (though currently he's worse against So) and the bullet portion hasn't even started yet!

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    • #3
      Re: Naka vs So Death Match 30

      I heard +10 for Naka! Thats impressive!

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      • #4
        Re: Naka vs So Death Match 30

        A few comments from the participants.

        http://globalnation.inquirer.net/116...itle-at-stake/

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        • #5
          Re: Naka vs So Death Match 30

          This is meaningless chess, some sort of pollution that at best should be ignored.

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          • #6
            Re: Naka vs So Death Match 30

            Jean Im shocked. Dont you play speed chess anymore?

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            • #7
              Re: Naka vs So Death Match 30

              Originally posted by Jean Hébert View Post
              This is meaningless chess, some sort of pollution that at best should be ignored.

              By that logic, there are only 2 forms of chess that should NOT be ignored:

              (1) slow time control chess between top 10 computer chess engines and
              (2) correspondence chess with days to make a move

              Taking Jean's way of thinking to its logical extreme, all other forms of chess are "meaningless" and "some sort of pollution".

              We could even go further.... give Stockfish and Komodo centuries to make each move.... and in 7 million years, we will get an answer! (a nod to Bob Gillanders!)
              Only the rushing is heard...
              Onward flies the bird.

              Comment


              • #8
                Re: Naka vs So Death Match 30

                Originally posted by Paul Bonham View Post
                By that logic, there are only 2 forms of chess that should NOT be ignored:

                (1) slow time control chess between top 10 computer chess engines and
                (2) correspondence chess with days to make a move

                Taking Jean's way of thinking to its logical extreme, all other forms of chess are "meaningless" and "some sort of pollution".

                We could even go further.... give Stockfish and Komodo centuries to make each move.... and in 7 million years, we will get an answer! (a nod to Bob Gillanders!)
                Overreaction, as usual.

                We still follow the 100m sprint even if we have machines that can go much faster than Usain Bolt.

                Classical chess will remain with us for the foreseeable future. It's the best chess we can play, given our physiological limitations.

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                • #9
                  Re: Naka vs So Death Match 30

                  Originally posted by Mathieu Cloutier View Post
                  Overreaction, as usual.

                  We still follow the 100m sprint even if we have machines that can go much faster than Usain Bolt.

                  Classical chess will remain with us for the foreseeable future. It's the best chess we can play, given our physiological limitations.

                  Yes, and there are people who follow and/or play rapid and blitz and bullet chess also. So the fact that people follow it or play it does not defend it from the Hebert way of thinking.

                  So do you agree or disagree with Jean's statement that these faster forms of chess are "meaningless" and "some form of pollution"?
                  Only the rushing is heard...
                  Onward flies the bird.

                  Comment


                  • #10
                    Re: Naka vs So Death Match 30

                    Originally posted by Paul Bonham View Post
                    Yes, and there are people who follow and/or play rapid and blitz and bullet chess also. So the fact that people follow it or play it does not defend it from the Hebert way of thinking.

                    So do you agree or disagree with Jean's statement that these faster forms of chess are "meaningless" and "some form of pollution"?
                    Blitz and especially bullet are certainly meaningless, except maybe for the occasional good game here and there. To me, blitz is a totally different game. A game that has little to do with chess.

                    Is it pollution? The term is a little strong. You can ignore blitz/bullet chess if you want.

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                    • #11
                      Re: Naka vs So Death Match 30

                      Originally posted by Mathieu Cloutier View Post
                      Blitz and especially bullet are certainly meaningless, except maybe for the occasional good game here and there. To me, blitz is a totally different game. A game that has little to do with chess.

                      Is it pollution? The term is a little strong. You can ignore blitz/bullet chess if you want.

                      Ok, so now I'm going to say that by your logic (which I am not claiming to be mine as well), chess at slow time controls (defined as your typical weekend swiss time control of G/90 + 30 sec) and played between humans is meaningless in comparison to chess played at those or even longer time controls played between top 10 chess engines.

                      Do you understand? Do you realize you can't defend your position by declaring that people still PLAY chess at slow time controls? People playing it doesn't matter, by your own logic. What is defining "meaningless" in these arguments is the relative quality of the chess play.

                      So what we have is: relative to blitz chess, slow time control chess is more "meaningful". And relative to slow time control chess played by humans, slow time control chess played by top 10 chess engines is more "meaningful". And chess gets more "meaningful" and "less polluted" as you increase either time control length OR strength of the 2 players, or preferably both.

                      So the most "meaningful" chess of all must be God's analysis of the opening chess position, which will go on until the entire search tree has been exhausted. Maybe even that's why God is so absent among us today... He is so deep in the search tree that it's taking up 95% of His CPU time and he just can't give us His attention as much as He used to. Perhaps His returning to Earth marks the day He arrives at the solution to chess!

                      My argument is different. If people are playing and following blitz chess, then blitz chess is meaningful... to THEM at the very least.

                      Neither you nor Jean Hebert has the authority nor the philosophical underpinnings to declare blitz chess as "absolutely" meaningless.

                      Personally, I detest professional bowling. It's a game that has absolutely no strategy except to try for a strike every time the pins are reset. One day you might bowl 200, another day you might bowl 250, and what your opponent is doing has nothing to do with how you do. However, I would not call professional bowling meaningless, even adding "imo". That's because it does give some people something to do, maybe even keep some people out of trouble, and it interests enough spectators to pay for itself (far better than chess, which is really the hilarious part). Is it getting us any closer to curing cancer or creating safe hydrogen-fueled cars? No, so RELATIVE to those much more important activities (for our future and well being), bowling is meaningless. But if a cancer scientist relaxes by going bowling on the weekend and that makes him or her more productive in the lab, then maybe bowling has some meaning.

                      On the other hand, maybe some pro bowlers could have been great cancer scientists or safe-hydrogen-fueled-car engineers. Everything is relative.
                      Only the rushing is heard...
                      Onward flies the bird.

                      Comment


                      • #12
                        Re: Naka vs So Death Match 30

                        I'm sorry Paul, one of my resolutions for 2015 is to not read your stupid and overly elaborated posts.

                        Comment


                        • #13
                          Re: Naka vs So Death Match 30

                          Originally posted by Mathieu Cloutier View Post
                          I'm sorry Paul, one of my resolutions for 2015 is to not read your stupid and overly elaborated posts.
                          You always run away and resort to insults when presented with common sense that defeats your...ahem...'logic'.

                          I rest my case.
                          Only the rushing is heard...
                          Onward flies the bird.

                          Comment


                          • #14
                            Re: Naka vs So Death Match 30

                            Fast time control chess favours young players, due to their better reflexes alone. Therefore, in my view slower time controls not only produce higher quality games usually, but also better help chess being played competitively to appeal to more players (and spectators) of all ages (i.e. if a slower TC is used instead). Having said that, blitz chess is a popular way to play casual, fun chess for players of all ages. Playing bullet chess as a way to have fun, on the other hand, strikes me as more youth-oriented. [edit: Once US GM Walter Browne tried to get a speed chess federation going, but it didn't last too many years, I seem to recall.]

                            Active time controls are a potentially interesting middle ground. They're slow enough that more than a few high quality games have resulted over the years. In Canada, of the events submitted for Quick (Active or faster TC) rating, almost all the ones I've noticed had an Active TC. Still, Quick TC events are much fewer than slower TC events by far, to this day. Organizers may be reluctant to hold very many, if for no other reason than they take time and energy away from organizing slower TC events the rest of the year. Plus, players may be reluctant to play since not only are there relatively few Quick events in Canada (so there may be less point to having a Quick rating), but there seems to be little in the way of prizes offered in most such events, at least that I've noticed. A possible problem for players (or one that they may worry about) is that switching back and forth between various time controls, at least within a short period of time, might have an adverse, unsettling effect as far as having to re-adapt to faster or slower time controls.

                            [edit: when the idea of lumping blitz events together with Active TC events and having either rated as 'Quick' events by the CFC came up for a vote when I was a Governor, I rather reluctantly went along with the idea, so that at least the few blitz events that might be submitted each year, if any, would be rated - I and perhaps other Governors didn't anticipate the need for sufficently useful seperate CFC blitz ratings for years to come, but otherwise I would have much prefered that. One club president I talked to (after Quick ratings came into being) saw no need to submit a certain speed event, or any at all, to be rated by the CFC. It was different for Active TC events.]
                            Last edited by Kevin Pacey; Wednesday, 7th January, 2015, 02:53 PM. Reason: Grammar
                            Anything that can go wrong will go wrong.
                            Murphy's law, by Edward A. Murphy Jr., USAF, Aerospace Engineer

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                            • #15
                              Re: Naka vs So Death Match 30

                              Originally posted by Paul Bonham View Post
                              By that logic, there are only 2 forms of chess that should NOT be ignored:

                              (1) slow time control chess between top 10 computer chess engines and
                              (2) correspondence chess with days to make a move

                              Taking Jean's way of thinking to its logical extreme, all other forms of chess are "meaningless" and "some sort of pollution".

                              We could even go further.... give Stockfish and Komodo centuries to make each move.... and in 7 million years, we will get an answer! (a nod to Bob Gillanders!)
                              I find regular chess and correspondence chess don't mix. The cheapoes that work in regular chess mostly don't work in CC.

                              Regarding your Stockfish and Komodo example, given they both use the same computer equipment, how many plies do you suppose those software programs would have reached in that period of time? Do you suppose each would be the same number of plies or that one may have reached a greater number of plies than the other?
                              Gary Ruben
                              CC - IA and SIM

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