Re: Street Chess - How to Create Excitement
Hans, you'll recall that you and I discussed here on ChessTalk this whole concept of making the most 'interesting' chess move a few years ago. I was thinking at the time to write a chess computer engine that would somehow do this (more often than not). I, and probably you as well, have always liked this idea of playing moves that introduce such a level of tactics that both players and the spectating players as well get overwhelmed by it all. I noticed one of your comments was "What is going on?" and that's the idea, to introduce those kind of positions.
So it seems then that you played 16... Nxf4 deliberately to discombobulate your opponent, and in that sense it worked and was not a blunder at all (but your game comments didn't mention this). In a way, that's taking poker psychology and applying it to chess. Very nice!
I never did develop that computer engine, but instead I developed a new way to play chess that will bring this kind of play, and the multi-tactics type of positions it brings out, to the fore. I think Hans you will find it very interesting.
You could also check out my separate idea of Option Chess,
http://en.chessbase.com/post/option-...by-paul-bonham
The reason I mention it to you Hans is that you should find the tactical possibilities exhilarating and refreshing. It way beats standard chess... and the coolest thing is, there isn't and won't be for many years (decades even) an engine that can properly analyze any Option Chess position until it reaches a point where no options are left.
Louis Morin and I played 2 full games by email, and Louis did a writeup on those games for the FQE magazine's July / August issue. I'm almost finished translating that article and adding my own comments as well. In that article, there are explanations of additional rules concerning things like 3-time repetition, castling, and a few other added rules that complete the game. At least we THINK we have all the bases covered...
BTW, I think the only way to bring this type of playing consistently into standard chess is to make draws totally illegal. That means the TDs and organizers have to enforce this, but pay attention: the Millionaire Chess Open coming up in October has ALMOST this level of anti-draw enforcement in its rules. They are making draws before the 30th move illegal, and the TDs will be enforcing this (with some degree of judgement calls possible). To me, this is the beginning of a new trend that I am in favor of, and once ALL draws are made illegal, your poker-like style of play will become more common because both players will know that SOMETHING is going to decide every game and so they'll be more likely to play dangerous but complicationg moves.
Millionare Chess Open rules:
http://millionairechess.com/tourname...ment-policies/
(scroll down to section on NO EARLY DRAW RULE)
Originally posted by Hans Jung
View Post
Hans, you'll recall that you and I discussed here on ChessTalk this whole concept of making the most 'interesting' chess move a few years ago. I was thinking at the time to write a chess computer engine that would somehow do this (more often than not). I, and probably you as well, have always liked this idea of playing moves that introduce such a level of tactics that both players and the spectating players as well get overwhelmed by it all. I noticed one of your comments was "What is going on?" and that's the idea, to introduce those kind of positions.
So it seems then that you played 16... Nxf4 deliberately to discombobulate your opponent, and in that sense it worked and was not a blunder at all (but your game comments didn't mention this). In a way, that's taking poker psychology and applying it to chess. Very nice!
I never did develop that computer engine, but instead I developed a new way to play chess that will bring this kind of play, and the multi-tactics type of positions it brings out, to the fore. I think Hans you will find it very interesting.
You could also check out my separate idea of Option Chess,
http://en.chessbase.com/post/option-...by-paul-bonham
The reason I mention it to you Hans is that you should find the tactical possibilities exhilarating and refreshing. It way beats standard chess... and the coolest thing is, there isn't and won't be for many years (decades even) an engine that can properly analyze any Option Chess position until it reaches a point where no options are left.
Louis Morin and I played 2 full games by email, and Louis did a writeup on those games for the FQE magazine's July / August issue. I'm almost finished translating that article and adding my own comments as well. In that article, there are explanations of additional rules concerning things like 3-time repetition, castling, and a few other added rules that complete the game. At least we THINK we have all the bases covered...
BTW, I think the only way to bring this type of playing consistently into standard chess is to make draws totally illegal. That means the TDs and organizers have to enforce this, but pay attention: the Millionaire Chess Open coming up in October has ALMOST this level of anti-draw enforcement in its rules. They are making draws before the 30th move illegal, and the TDs will be enforcing this (with some degree of judgement calls possible). To me, this is the beginning of a new trend that I am in favor of, and once ALL draws are made illegal, your poker-like style of play will become more common because both players will know that SOMETHING is going to decide every game and so they'll be more likely to play dangerous but complicationg moves.
Millionare Chess Open rules:
http://millionairechess.com/tourname...ment-policies/
(scroll down to section on NO EARLY DRAW RULE)
Comment