If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Policy / Politique
The fee for tournament organizers advertising on ChessTalk is $20/event or $100/yearly unlimited for the year.
Les frais d'inscription des organisateurs de tournoi sur ChessTalk sont de 20 $/événement ou de 100 $/année illimitée.
You can etransfer to Henry Lam at chesstalkforum at gmail dot com
Transfér à Henry Lam à chesstalkforum@gmail.com
Dark Knight / Le Chevalier Noir
General Guidelines
---- Nous avons besoin d'un traduction français!
Some Basics
1. Under Board "Frequently Asked Questions" (FAQs) there are 3 sections dealing with General Forum Usage, User Profile Features, and Reading and Posting Messages. These deal with everything from Avatars to Your Notifications. Most general technical questions are covered there. Here is a link to the FAQs. https://forum.chesstalk.com/help
2. Consider using the SEARCH button if you are looking for information. You may find your question has already been answered in a previous thread.
3. If you've looked for an answer to a question, and not found one, then you should consider asking your question in a new thread. For example, there have already been questions and discussion regarding: how to do chess diagrams (FENs); crosstables that line up properly; and the numerous little “glitches” that every new site will have.
4. Read pinned or sticky threads, like this one, if they look important. This applies especially to newcomers.
5. Read the thread you're posting in before you post. There are a variety of ways to look at a thread. These are covered under “Display Modes”.
6. Thread titles: please provide some details in your thread title. This is useful for a number of reasons. It helps ChessTalk members to quickly skim the threads. It prevents duplication of threads. And so on.
7. Unnecessary thread proliferation (e.g., deliberately creating a new thread that duplicates existing discussion) is discouraged. Look to see if a thread on your topic may have already been started and, if so, consider adding your contribution to the pre-existing thread. However, starting new threads to explore side-issues that are not relevant to the original subject is strongly encouraged. A single thread on the Canadian Open, with hundreds of posts on multiple sub-topics, is no better than a dozen threads on the Open covering only a few topics. Use your good judgment when starting a new thread.
8. If and/or when sub-forums are created, please make sure to create threads in the proper place.
Debate
9. Give an opinion and back it up with a reason. Throwaway comments such as "Game X pwnz because my friend and I think so!" could be considered pointless at best, and inflammatory at worst.
10. Try to give your own opinions, not simply those copied and pasted from reviews or opinions of your friends.
Unacceptable behavior and warnings
11. In registering here at ChessTalk please note that the same or similar rules apply here as applied at the previous Boardhost message board. In particular, the following content is not permitted to appear in any messages:
* Racism
* Hatred
* Harassment
* Adult content
* Obscene material
* Nudity or pornography
* Material that infringes intellectual property or other proprietary rights of any party
* Material the posting of which is tortious or violates a contractual or fiduciary obligation you or we owe to another party
* Piracy, hacking, viruses, worms, or warez
* Spam
* Any illegal content
* unapproved Commercial banner advertisements or revenue-generating links
* Any link to or any images from a site containing any material outlined in these restrictions
* Any material deemed offensive or inappropriate by the Board staff
12. Users are welcome to challenge other points of view and opinions, but should do so respectfully. Personal attacks on others will not be tolerated. Posts and threads with unacceptable content can be closed or deleted altogether. Furthermore, a range of sanctions are possible - from a simple warning to a temporary or even a permanent banning from ChessTalk.
Helping to Moderate
13. 'Report' links (an exclamation mark inside a triangle) can be found in many places throughout the board. These links allow users to alert the board staff to anything which is offensive, objectionable or illegal. Please consider using this feature if the need arises.
Advice for free
14. You should exercise the same caution with Private Messages as you would with any public posting.
One of my students, an adult new to chess but I would estimate about 1200, wanted to know the stats about castling.
I explained to him the importance of castling, how the centre determines if you should be first or second to castle, why you castle, etc. but he wanted something more concrete and I am not sure how to go about finding the following info:
What are the percentages when:
- The centre is open and White/Black is the only one to castle?
- Same as above but the centre is blocked?
- The centre is open but White/Black castle first?
- Same as above but the centre is blocked?
- The centre is open but no one castles?
- Same as above but the centre is blocked?
This does have the advantage of quantifying to some extent how important it is, for example, to be the only one to castle when the centre is open or how advantageous it is to delay castling when the centre is blocked.
"Tom is a well known racist, and like most of them he won't admit it, possibly even to himself." - Ed Seedhouse, October 4, 2020.
When White plays e2-e4 he practically always castles first. And if Black delays castle usually he gets troubles.
When White plays d2-d4 (Nf3, c4 etc.) very often Black castles first, 'cause White tries to develop his queen's side first in order to put pressure on the centre. And white king stays in the centre much more often than black one
Something like that. Have no idea how to calculate percentage.
Hi Tom, not sure how do all the percentages, but I am sure there is some way to do it in chessbase. The closest thing I can think of is, you can do a position search in to see what the results are, when one side castled before the other.
I did a search where I put the Black King on e8, the White King on g1, and the White Rook on f1 in my database, and I got the following numbers:
When White Castles Before Black
White - 38% 386582 games
Draw - 33% 323773 games
Black - 29% 299687 games
When Black Castles Before White
White 38% 324543 games
Draw 32% 269575 games
Black 30% 257857 games
This doesn't take into account some of your criteria, like if the centre was blocked, or if one side even castled at all but it could give you some idea.
IMHO, it is like doctrines - develop pieces, capture the center, no useless pawn moves on a&h, no early queens moves, etc. They are good to follow to a certain level (including rating). Though there are tons of chess variations were nobody follows those rules.
Getting the winning/drawing percentages you wish for would require [edit: averaging] the percentages found in each of [edit: a number of groups of] many cases, using the 'position search' search mask feature the way Liam described. The cases for blocked centres would include at least the most common four (W:Pd4,Pe5;B:Pd5,e6 and W:Pd5,Pe4;B:Pd6,Pe5 and W:Pd3,Pe4;B:Pd4,Pe5 and W:Pd4,Pe3;B:Pd5,Pe4) plus any far less common cases you might conceive of. Lets's say for the sake of argument just the most common cases are included. For open pawn centres, make a list in similar fashion, including semi-open cases if you wish (e.g. W:Pd4,Pe4;B:Pd6,Pe5), which can turn into either closed or open centres. [edit: note that if you search using the CB 8.0 search mask feature 'Material', you can search for 'Blocked'/'Not Blocked', but the position of one side's pawns is considered blocked if only all of that side's pawns are blocked :(]
I think you'll find you can easily generate a dozen (or more) cases based on central pawn positions alone (I've assumed no doubled etc. pawns). Multiply this by all of the (3x3=9) cases of the positions of the kings, as Liam has described above. You can specify for how many moves minimum in a given game(s) that the position(s) of given piece(s) haven't changed (you also can do this as far as material balance goes), if you wish to see whether a player hasn't castled for such a long period of time (or whether the central pawn structure has stayed the same for such a time, if you wish).
In short, there are a lot of cases to search for in a database (and then to appropriately [edit: take averages of] the percentages found [edit: for desired groups of the cases]). If I am correct that this way of doing it is unavoidable, I'm afraid your adult student, probably without knowing it, has sent you on a bit of a fool's errand. :)
Last edited by Kevin Pacey; Sunday, 26th February, 2012, 09:01 AM.
Anything that can go wrong will go wrong. Murphy's law, by Edward A. Murphy Jr., USAF, Aerospace Engineer
Megabase 2012 in the strategy tab as displayed under Chessbase 10 has a key for king position though the uncastled options look for games where the uncastled side lost. You might be able to change this key to get all the games in the database and thus be able to generate winning percentages.
Last edited by Vlad Drkulec; Sunday, 26th February, 2012, 07:18 PM.
I've often been puzzled as to why better quantified data hasn't been assembled on topics like this.
My own idea, which I have for several years, is for chess databases to include a 'Castling' categorization for all games, similar to an ECO code.
This could be abbreviated something like this: with White listed first and Black second, there would be nine possibilities:
a) White castles K and Black castles K (K/K);
b) White castles K and Black doesn't castle (K/N);
c) White castles K and Black castles Q (K/Q);
d) White castles Q and Black castles K (Q/K);
e) White castles Q and Black doesn't castle (Q/N);
f) White castles Q and Black castles Q (Q/Q);
g) White doesn't castle and Black castles K (N/K);
h) White doesn't castle and Black doesn't castle (N/N);
i) White doesn't castle and Black castles Q (N/Q).
This system could then be applied within each ECO code, to give a significant partition function on most effective play, as one more determining factor. For example, if White is scoring 65 per cent in one particular 'castling properties' sector, that is a pretty good indication the variation isn't working very well.
I normally castle where the theory articles on the openings and variations I am playing indicate I should castle. Also, Bator has given good general guidelines.
I have a sign that says "Remember to castle". I keep it beside the sign that says "The dog eats every day". :)
You could even add in who castled first rather easily.
Actually it wouldn't be too hard to write a program that could analyse PGN files and come up with this data. It might take a while to actually DO the analysis...
Incorporating Chris Mallon's helpful suggestion (thanks Chris!), we can, for example, use a '*' to designate which player has castled first. This means there will be two further potential sub-branches, referring back to my first post.
:)
One of my students, an adult new to chess but I would estimate about 1200, wanted to know the stats about castling.
I explained to him the importance of castling, how the centre determines if you should be first or second to castle, why you castle, etc. but he wanted something more concrete and I am not sure how to go about finding the following info:
What are the percentages when:
- The centre is open and White/Black is the only one to castle?
- Same as above but the centre is blocked?
- The centre is open but White/Black castle first?
- Same as above but the centre is blocked?
- The centre is open but no one castles?
- Same as above but the centre is blocked?
This does have the advantage of quantifying to some extent how important it is, for example, to be the only one to castle when the centre is open or how advantageous it is to delay castling when the centre is blocked.
Ask him if he wants to be on the wrong side of a brilliancy award. Then tell him that chess enables castling kingside and queenside for a reason, why would a game have such a unique rule if it's not frequently used?
Comment