Re: Time Increments
Well, yes, SOME quality... but not PURE quality.
In speed / blitz, blunders can be laughed off, explained, and no one takes it seriously. But in slow time controls, blunders are truly embarrassing and humiliating, and that's what people like to see. Of course, the "people" are all chess players themselves and so seeing this makes them feel not so bad at their own play.
If you still disagree, then what is your explanation as to why no one is putting big money into a computer engine World Championship event? Perhaps the engines need to learn speech too so that they can attend post-match interviews and even complain about time controls?
And why do we still call the blundering human the "World Champion" instead of "World Blundering Human Champion"?
People like to say they want high quality chess just like they say they want to see an accident-free Indy 500 race or a fight-free hockey game (NHL All Star game, LOL), but it's not true.
Sure, they don't want to see the wholesale blundering of blitz or of a Class C or D section, but a GM match with a nicely-timed dramatic blunder complete with red face and slap-to-the-forehead: if Marv Albert were commentating, he'd say "YES!", and the murmuring spectators would agree. I even think that's why the WC Candidate's forces the players to attend post-match interviews. "Peter, can you tell us, how did you FEEL when you realized your mistake?"
Originally posted by Kevin Pacey
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Well, yes, SOME quality... but not PURE quality.
In speed / blitz, blunders can be laughed off, explained, and no one takes it seriously. But in slow time controls, blunders are truly embarrassing and humiliating, and that's what people like to see. Of course, the "people" are all chess players themselves and so seeing this makes them feel not so bad at their own play.
If you still disagree, then what is your explanation as to why no one is putting big money into a computer engine World Championship event? Perhaps the engines need to learn speech too so that they can attend post-match interviews and even complain about time controls?
And why do we still call the blundering human the "World Champion" instead of "World Blundering Human Champion"?
People like to say they want high quality chess just like they say they want to see an accident-free Indy 500 race or a fight-free hockey game (NHL All Star game, LOL), but it's not true.
Sure, they don't want to see the wholesale blundering of blitz or of a Class C or D section, but a GM match with a nicely-timed dramatic blunder complete with red face and slap-to-the-forehead: if Marv Albert were commentating, he'd say "YES!", and the murmuring spectators would agree. I even think that's why the WC Candidate's forces the players to attend post-match interviews. "Peter, can you tell us, how did you FEEL when you realized your mistake?"
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