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An important rule change coming on January 01, 2018
An important rule change coming on January 01, 2018
Breaking news from the 88th FIDE Congress in Turkey:
"One of the items that should be brought to public attention are the "Amendments to the Laws of Chess 2017", which, after the approval from the FIDE Executive Board, should become valid from 1st January 2018. According to the draft, the same regulation regarding an illegal move will apply in standard, rapid and blitz games."
My educated guess is the following:
There will be no more difference between Rapid/Blitz games played under Competition Rules (art. A.3.1 - one arbiter per three games, all games are recorded) and the way they are played in real life (art. A.4).
Since the regulation will be harmonized towards that of standard time control, art. A.4.2 will be changed so that an illegal move will not result in an immediate loss of the game. The current version reads "If the arbiter observes an action taken under Article 7.5.1, 7.5.2 or 7.5.3, for the first completed illegal move by a player, the arbiter shall declare the game lost by the player, provided the opponent has not made his next move. If the arbiter does not intervene, the opponent is entitled to claim a win, provided the opponent has not made his next move. [...]"
Re: An important rule change coming on January 01, 2018
New details are coming from the post-Congress report published by Walter Brown, Councilor of the FIDE Qualification Commission, on the USCF site. Mr. Brown doesn't cover the alleged Blitz-related changes to the Laws of Chess themselves (e.g., the treatment of illegal moves) but, rather, focuses on changes at the rating side.
"New regulations for Rapid and Blitz ratings were approved and will be available on the FIDE website, as a separate document from the Standard rating regulations. Rapid and Blitz events must be registered, with FIDE, at least three days in advance (was seven days before) except if it is a playoff for a championship. [...] The registration deadlines for Standard (seven days to FIDE [...] ) and Norm (30 days to FIDE [...] ) events remain unchanged. The maximum number of rounds per day for Rapid and Blitz is still under consideration. At the meeting, it was decided that it should be 11 rounds for Rapid and 22 rounds for Blitz. Why eleven and 22? This allows for a 12-player RR for Rapid and a double RR of similar size for Blitz.
It was also mentioned that the number of hours to be played should be considered. A new player to either Rapid or Blitz must score at least one point to achieve a rating and will need to have five games for it to be published, the same as for regular ratings now but scoring one point is different, as only ½-point is needed for the initial standard rating. For players with standard rating, that will be the starting point to compute the Rapid or Blitz ratings. More information about the technicalities of the FIDE rating system will be published soon."
Breaking news from the 88th FIDE Congress in Turkey:
"One of the items that should be brought to public attention are the "Amendments to the Laws of Chess 2017", which, after the approval from the FIDE Executive Board, should become valid from 1st January 2018. According to the draft, the same regulation regarding an illegal move will apply in standard, rapid and blitz games."
My educated guess is the following:
There will be no more difference between Rapid/Blitz games played under Competition Rules (art. A.3.1 - one arbiter per three games, all games are recorded) and the way they are played in real life (art. A.4).
Since the regulation will be harmonized towards that of standard time control, art. A.4.2 will be changed so that an illegal move will not result in an immediate loss of the game. The current version reads "If the arbiter observes an action taken under Article 7.5.1, 7.5.2 or 7.5.3, for the first completed illegal move by a player, the arbiter shall declare the game lost by the player, provided the opponent has not made his next move. If the arbiter does not intervene, the opponent is entitled to claim a win, provided the opponent has not made his next move. [...]"
Aha. That's perfect, Egis, thanks for digging into Annex 19 and then finding this link.
It appears we were right:
"It means, that the same regulation regarding an illegal move for standard, rapid and blitz games are valid from 1 January 2018. "
I'll try to extract the comparisons from the highlighted version and post here for everyone's benefit. ChessTalk buttons still don't work for me in any browser...
Update: Yes, the document called Laws_of_Chess_2018_-_approved_amendments_-_correction_highlighted_version.pdf is the same as former Annex19.pdf. Art A.4.2 was changed as we predicted; the change in Art A.4.5 moves the comment that was already present in the Oct 01 version of the Arbiter's Manual into the actual rule; the change in A.4.3 (no more need to have one's own time left for a claim) is unexpected and welcome. Will try to post all of them as soon as I master a tag for Strikethrough. :)
Last edited by Vadim Tsypin; Tuesday, 24th October, 2017, 10:02 AM.
Reason: Added a paragraph under Update.
Re: An important rule change coming on January 01, 2018
Reminder: All changes refer to Active / Blitz games played "without adequate supervision". The rules are now harmonized to be similar with those of Standard chess.
Old version of Art A.4.2
A.4.2 If the arbiter observes an action taken under Article 7.5.1, 7.5.2 or 7.5.3, for the first
completed illegal move by a player, the arbiter shall declare the game lost by the player, provided the opponent has not made his next move. If the arbiter does not intervene, the opponent is entitled to claim a win, provided the opponent has not made his next move. However, the game is drawn if the position is such that the opponent cannot checkmate the player’s king by any possible series of legal moves. If the opponent does not claim and the arbiter does not intervene, the illegal move shall stand and the game shall continue. Once the opponent has made his next move, an illegal move cannot be corrected unless this is agreed by the players without intervention of the arbiter.
New version:
A.4.2 If the arbiter observes an action taken under Article 7.5.1, 7.5.2, 7.5.3 or 7.5.4, he shall act according to Article 7.5.5, provided the opponent has not made his next move. If the arbiter does not intervene, the opponent is entitled to claim, provided the opponent has not made his next move. If the opponent does not claim and the arbiter does not intervene, the illegal move shall stand and the game shall continue. Once the opponent has made his next move, an illegal move cannot be corrected unless this is agreed by the players without intervention of the arbiter.
In plain words, the same two-minute penalty instead of an immediate loss.
Re: An important rule change coming on January 01, 2018
Old version of Art A.4.3:
A.4.3 To claim a win on time, the claimant may stop the chessclock and notify the arbiter. For the claim to be successful, the claimant must have time remaining on his own clock after the chessclock has been stopped. However, the game is drawn if the position is such that the claimant cannot checkmate the player’s king by any possible series of legal moves
New version:
A.4.3 To claim a win on time, the claimant may stop the chessclock and notify the arbiter. [Second sentence is now removed.] However, the game is drawn if the position is such that the claimant cannot checkmate the player’s king by any possible series of legal moves
Re: An important rule change coming on January 01, 2018
An important rule change coming on January 01, 2018
October 25, 2017
FIDE Laws of Chess
Amendments approved by 2017 FIDE EB in Goynuk, Antalya, Turkey
to be valid from 1 January 2018
7.5.1 An illegal move is completed once the player has pressed his clock. If during a game it is found that an illegal move has been completed, the position immediately before the irregularity shall be reinstated. If the position immediately before the irregularity cannot be determined, the game shall continue from the last identifiable position prior to the irregularity. Articles 4.3 and 4.7 apply to the move replacing the illegal move. The game shall then continue from this reinstated position.
7.5.2 If the player has moved a pawn to the furthest distant rank, pressed the clock, but not replaced the pawn with a new piece, the move is illegal. The pawn shall be replaced by a queen of the same colour as the pawn.
7.5.3 If the player presses the clock without making a move, it shall be considered and penalized as if an illegal move.
7.5.4 If a player uses two hands to make a single move (for example in case of castling, capturing or promotion) and pressed the clock, it shall be considered and penalized as if an illegal move.
7.5.5 After the action taken under Article 7.5.1, 7.5.2, 7.5.3 or 7.5.4 for the first completed illegal move by a player, the arbiter shall give two minutes extra time to his opponent; for the second completed illegal move by the same player the arbiter shall declare the game lost by this player. However, the game is drawn if the position is such that the opponent cannot checkmate the player’s king by any possible series of legal moves.
7.6 If, during a game it is found that any piece has been displaced from its correct square, the position before the irregularity shall be reinstated. If the position immediately before the irregularity cannot be determined, the game shall continue from the last identifiable position prior to the irregularity. The game shall then continue from this reinstated position.
(7.7.1, 7.7.2, 7.8.1 and 7.8.2 – articles to be deleted)
A.4.2 If the arbiter observes an action taken under Article 7.5.1, 7.5.2, 7.5.3 or 7.5.4, he shall act according to Article 7.5.5, provided the opponent has not made his next move. If the arbiter does not intervene, the opponent is entitled to claim, provided the opponent has not made his next move. If the opponent does not claim and the arbiter does not intervene, the illegal move shall stand and the game shall continue. Once the opponent has made his next move, an illegal move cannot be corrected unless this is agreed by the players without intervention of the arbiter.
A.4.3 To claim a win on time, the claimant may stop the chess clock and notify the arbiter. However, the game is drawn if the position is such that the claimant cannot checkmate the player’s king by any possible series of legal moves.
A.4.5 The arbiter shall also call a flag fall, if he observes it.
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