If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Policy / Politique
The fee for tournament organizers advertising on ChessTalk is $20/event or $100/yearly unlimited for the year.
Les frais d'inscription des organisateurs de tournoi sur ChessTalk sont de 20 $/événement ou de 100 $/année illimitée.
You can etransfer to Henry Lam at chesstalkforum at gmail dot com
Transfér à Henry Lam à chesstalkforum@gmail.com
Dark Knight / Le Chevalier Noir
General Guidelines
---- Nous avons besoin d'un traduction français!
Some Basics
1. Under Board "Frequently Asked Questions" (FAQs) there are 3 sections dealing with General Forum Usage, User Profile Features, and Reading and Posting Messages. These deal with everything from Avatars to Your Notifications. Most general technical questions are covered there. Here is a link to the FAQs. https://forum.chesstalk.com/help
2. Consider using the SEARCH button if you are looking for information. You may find your question has already been answered in a previous thread.
3. If you've looked for an answer to a question, and not found one, then you should consider asking your question in a new thread. For example, there have already been questions and discussion regarding: how to do chess diagrams (FENs); crosstables that line up properly; and the numerous little “glitches” that every new site will have.
4. Read pinned or sticky threads, like this one, if they look important. This applies especially to newcomers.
5. Read the thread you're posting in before you post. There are a variety of ways to look at a thread. These are covered under “Display Modes”.
6. Thread titles: please provide some details in your thread title. This is useful for a number of reasons. It helps ChessTalk members to quickly skim the threads. It prevents duplication of threads. And so on.
7. Unnecessary thread proliferation (e.g., deliberately creating a new thread that duplicates existing discussion) is discouraged. Look to see if a thread on your topic may have already been started and, if so, consider adding your contribution to the pre-existing thread. However, starting new threads to explore side-issues that are not relevant to the original subject is strongly encouraged. A single thread on the Canadian Open, with hundreds of posts on multiple sub-topics, is no better than a dozen threads on the Open covering only a few topics. Use your good judgment when starting a new thread.
8. If and/or when sub-forums are created, please make sure to create threads in the proper place.
Debate
9. Give an opinion and back it up with a reason. Throwaway comments such as "Game X pwnz because my friend and I think so!" could be considered pointless at best, and inflammatory at worst.
10. Try to give your own opinions, not simply those copied and pasted from reviews or opinions of your friends.
Unacceptable behavior and warnings
11. In registering here at ChessTalk please note that the same or similar rules apply here as applied at the previous Boardhost message board. In particular, the following content is not permitted to appear in any messages:
* Racism
* Hatred
* Harassment
* Adult content
* Obscene material
* Nudity or pornography
* Material that infringes intellectual property or other proprietary rights of any party
* Material the posting of which is tortious or violates a contractual or fiduciary obligation you or we owe to another party
* Piracy, hacking, viruses, worms, or warez
* Spam
* Any illegal content
* unapproved Commercial banner advertisements or revenue-generating links
* Any link to or any images from a site containing any material outlined in these restrictions
* Any material deemed offensive or inappropriate by the Board staff
12. Users are welcome to challenge other points of view and opinions, but should do so respectfully. Personal attacks on others will not be tolerated. Posts and threads with unacceptable content can be closed or deleted altogether. Furthermore, a range of sanctions are possible - from a simple warning to a temporary or even a permanent banning from ChessTalk.
Helping to Moderate
13. 'Report' links (an exclamation mark inside a triangle) can be found in many places throughout the board. These links allow users to alert the board staff to anything which is offensive, objectionable or illegal. Please consider using this feature if the need arises.
Advice for free
14. You should exercise the same caution with Private Messages as you would with any public posting.
It is reassuring to know that once all the mysteries of chess are solved, we can migrate to Go!
Just to be clear.... "the number of possible games (in 19 x 19 Go) is vast (10 ^ 761 compared, for example, to the estimated 10 ^ 120 possible in chess)".... which means Go has 10 ^ 640 times as many possible games as chess does. Kind of makes the U.S. and Canadian debt amounts seem very, very small.
Attention Bob Gillanders: NEW INSANE PROJECT!!!
Only the rushing is heard...
Onward flies the bird.
South Korea's Lee Sedol is ranked fifth in the world at Go, an ancient board game that relies on a player's intuition to surround and capture an opponent's stones on a grid. Yet he's just been schooled by a relative newbie. Google's 2-year-old computer program AlphaGo, built at artificial intelligence lab DeepMind, defeated Sedol, 33, in the first of five scheduled matches in Seoul on Wednesday, leaving him "in shock," reports NBC News.
Though Go has long been thought too complicated for a computer to learn —"it is primarily a game about intuition rather than brute-force calculation used in chess," DeepMind's CEO explains—AlphaGo uses reinforcement learning. It studied 100,000 matches, then learned to look for the best moves, reports NPR. It defeated the 633rd-ranked Go player in October and has improved by playing millions of games against itself.
Throughout the 3.5-hour match Wednesday, viewers were impressed to see AlphaGo playing much like a human. The computer matched Sedol's pace and often moved on the offensive. It also moved to reinforce weak groups of stones, just as a top player would, says AlphaGo's operator, who physically moved the game pieces. At the same time, AlphaGo made moves "that could not have been possible for human being to choose," Sedol says.
Lee Sedol is 18 time world champion from what I hear. He was beaten for the second time last night, and said that the game played by Alphago was nearly perfect and he never felt he was ahead during the whole game.
BREAKING NEWS
For Game 3, Lee Sedol will bring his katana to the game. He will slice AlphaGo to ribbons.
Afterwards, he will say "The match was a tie. AlphaGo beat me at Go, but I beat it at Kendo!"
Well now the Go players of the world must live under the same cloud as we chess players, i.e. that a computer can play better than humans. Schadenfreude it the appropriate German word for how we now feel.
I suspect the change in opening theory for Go will be different than in Chess as these neural networks require millions of games to change their behavior. They are not analyzing a Go position using only brute force as chess engines do.
Lee Sedol a true champion. In match game 4: AlphaGo has a definite problem in it's "policy" neural network. This led it to play a couple of beginner mistakes when it thought it had no chance. A human opponent would add stones to complicate the position and NOT simplify as AlphaGo did. The Go player's main weapon is to give her/his opponent the maximum number of choices and thus chances for error. But both have played beautiful Go when given a chance. We will talk of move 78 by Lee Sedol in game 4 for years to come.
Comment